// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_SOCKET_SERVER_SOCKET_H_
#define NET_SOCKET_SERVER_SOCKET_H_

#include <stdint.h>

#include <memory>
#include <string>

#include "base/macros.h"
#include "net/base/completion_callback.h"
#include "net/base/net_export.h"

namespace net {

class IPEndPoint;
class StreamSocket;

class NET_EXPORT ServerSocket {
public:
    ServerSocket();
    virtual ~ServerSocket();

    // Binds the socket and starts listening. Destroys the socket to stop
    // listening.
    virtual int Listen(const IPEndPoint& address, int backlog) = 0;

    // Binds the socket with address and port, and starts listening. It expects
    // a valid IPv4 or IPv6 address. Otherwise, it returns ERR_ADDRESS_INVALID.
    virtual int ListenWithAddressAndPort(const std::string& address_string,
        uint16_t port,
        int backlog);

    // Gets current address the socket is bound to.
    virtual int GetLocalAddress(IPEndPoint* address) const = 0;

    // Accepts connection. Callback is called when new connection is
    // accepted.
    virtual int Accept(std::unique_ptr<StreamSocket>* socket,
        const CompletionCallback& callback)
        = 0;

private:
    DISALLOW_COPY_AND_ASSIGN(ServerSocket);
};

} // namespace net

#endif // NET_SOCKET_SERVER_SOCKET_H_
